public class ExclusiveLimitStateMachineNode extends FiniteStateMachineNode implements ExclusiveLimitStateMachineType
UaObjectNode.UaObjectNodeBuilderIcon, NamingRule, NodeVersion| Constructor and Description |
|---|
ExclusiveLimitStateMachineNode(ServerNodeMap nodeMap,
NodeId nodeId,
QualifiedName browseName,
LocalizedText displayName,
LocalizedText description,
UInteger writeMask,
UInteger userWriteMask) |
ExclusiveLimitStateMachineNode(ServerNodeMap nodeMap,
NodeId nodeId,
QualifiedName browseName,
LocalizedText displayName,
LocalizedText description,
UInteger writeMask,
UInteger userWriteMask,
UByte eventNotifier) |
| Modifier and Type | Method and Description |
|---|---|
StateNode |
getHighHighNode() |
TransitionNode |
getHighHighToHighNode() |
StateNode |
getHighNode() |
TransitionNode |
getHighToHighHighNode() |
StateNode |
getLowLowNode() |
TransitionNode |
getLowLowToLowNode() |
StateNode |
getLowNode() |
TransitionNode |
getLowToLowLowNode() |
getCurrentState, getCurrentStateNode, getLastTransition, getLastTransitionNode, setCurrentState, setLastTransitionaddComponent, builder, getComponentNodes, getDescriptionNode, getEventNotifier, getEventSourceNodes, getIcon, getNamingRule, getNodeVersion, getNotifierNodes, getOrganizesNodes, getPropertyNodes, getTypeDefinitionNode, removeComponent, setEventNotifier, setIcon, setNamingRule, setNodeVersionaddAttributeObserver, addProperty, addReference, addReferences, deallocate, fireAttributeChanged, getAttribute, getBrowseName, getDescription, getDisplayName, getNode, getNode, getNodeClass, getNodeId, getNodeMap, getObjectComponent, getObjectComponent, getObjectComponent, getProperty, getProperty, getProperty, getProperty, getPropertyNode, getPropertyNode, getPropertyNode, getPropertyNode, getReferences, getUserWriteMask, getVariableComponent, getVariableComponent, getVariableComponent, getWriteMask, removeAttributeObserver, removeProperty, removeReference, removeReferences, setAttribute, setAttributeDelegate, setBrowseName, setDescription, setDisplayName, setNodeClass, setNodeId, setProperty, setProperty, setUserWriteMask, setWriteMaskclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetCurrentState, getCurrentStateNode, getLastTransition, getLastTransitionNode, setCurrentState, setLastTransitiongetEventNotifier, setEventNotifiergetBrowseName, getDescription, getDisplayName, getNodeClass, getNodeId, getUserWriteMask, getWriteMask, setBrowseName, setDescription, setDisplayName, setNodeClass, setNodeId, setUserWriteMask, setWriteMaskreadAttribute, readAttribute, readAttribute, writeAttribute, writeAttributepublic ExclusiveLimitStateMachineNode(ServerNodeMap nodeMap, NodeId nodeId, QualifiedName browseName, LocalizedText displayName, LocalizedText description, UInteger writeMask, UInteger userWriteMask)
public ExclusiveLimitStateMachineNode(ServerNodeMap nodeMap, NodeId nodeId, QualifiedName browseName, LocalizedText displayName, LocalizedText description, UInteger writeMask, UInteger userWriteMask, UByte eventNotifier)
public StateNode getHighHighNode()
getHighHighNode in interface ExclusiveLimitStateMachineTypepublic StateNode getHighNode()
getHighNode in interface ExclusiveLimitStateMachineTypepublic StateNode getLowNode()
getLowNode in interface ExclusiveLimitStateMachineTypepublic StateNode getLowLowNode()
getLowLowNode in interface ExclusiveLimitStateMachineTypepublic TransitionNode getLowLowToLowNode()
getLowLowToLowNode in interface ExclusiveLimitStateMachineTypepublic TransitionNode getLowToLowLowNode()
getLowToLowLowNode in interface ExclusiveLimitStateMachineTypepublic TransitionNode getHighHighToHighNode()
getHighHighToHighNode in interface ExclusiveLimitStateMachineTypepublic TransitionNode getHighToHighHighNode()
getHighToHighHighNode in interface ExclusiveLimitStateMachineTypeCopyright © 2018. All rights reserved.