public class StateNode extends BaseObjectNode implements StateType
UaObjectNode.UaObjectNodeBuilderIcon, NamingRule, NodeVersionSTATE_NUMBER| Constructor and Description |
|---|
StateNode(ServerNodeMap nodeMap,
NodeId nodeId,
QualifiedName browseName,
LocalizedText displayName,
LocalizedText description,
UInteger writeMask,
UInteger userWriteMask) |
StateNode(ServerNodeMap nodeMap,
NodeId nodeId,
QualifiedName browseName,
LocalizedText displayName,
LocalizedText description,
UInteger writeMask,
UInteger userWriteMask,
UByte eventNotifier) |
| Modifier and Type | Method and Description |
|---|---|
UInteger |
getStateNumber() |
PropertyNode |
getStateNumberNode() |
void |
setStateNumber(UInteger value) |
addComponent, builder, getComponentNodes, getDescriptionNode, getEventNotifier, getEventSourceNodes, getIcon, getNamingRule, getNodeVersion, getNotifierNodes, getOrganizesNodes, getPropertyNodes, getTypeDefinitionNode, removeComponent, setEventNotifier, setIcon, setNamingRule, setNodeVersionaddAttributeObserver, addProperty, addReference, addReferences, deallocate, fireAttributeChanged, getAttribute, getBrowseName, getDescription, getDisplayName, getNode, getNode, getNodeClass, getNodeId, getNodeMap, getObjectComponent, getObjectComponent, getObjectComponent, getProperty, getProperty, getProperty, getProperty, getPropertyNode, getPropertyNode, getPropertyNode, getPropertyNode, getReferences, getUserWriteMask, getVariableComponent, getVariableComponent, getVariableComponent, getWriteMask, removeAttributeObserver, removeProperty, removeReference, removeReferences, setAttribute, setAttributeDelegate, setBrowseName, setDescription, setDisplayName, setNodeClass, setNodeId, setProperty, setProperty, setUserWriteMask, setWriteMaskclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetEventNotifier, setEventNotifiergetBrowseName, getDescription, getDisplayName, getNodeClass, getNodeId, getUserWriteMask, getWriteMask, setBrowseName, setDescription, setDisplayName, setNodeClass, setNodeId, setUserWriteMask, setWriteMaskreadAttribute, readAttribute, readAttribute, writeAttribute, writeAttributepublic StateNode(ServerNodeMap nodeMap, NodeId nodeId, QualifiedName browseName, LocalizedText displayName, LocalizedText description, UInteger writeMask, UInteger userWriteMask)
public StateNode(ServerNodeMap nodeMap, NodeId nodeId, QualifiedName browseName, LocalizedText displayName, LocalizedText description, UInteger writeMask, UInteger userWriteMask, UByte eventNotifier)
public PropertyNode getStateNumberNode()
getStateNumberNode in interface StateTypepublic UInteger getStateNumber()
getStateNumber in interface StateTypepublic void setStateNumber(UInteger value)
setStateNumber in interface StateTypeCopyright © 2018. All rights reserved.