public class FiniteStateVariableNode extends StateVariableNode implements FiniteStateVariableType
UaVariableNode.UaVariableNodeBuilderAllowNulls, DataTypeVersion, DictionaryFragment, EngineeringUnits, LocalTime, MaxArrayLength, MaxStringLength, NodeVersion, ValueAsTextIDEFFECTIVE_DISPLAY_NAME, NAME, NUMBER| Constructor and Description |
|---|
FiniteStateVariableNode(ServerNodeMap nodeMap,
NodeId nodeId,
QualifiedName browseName,
LocalizedText displayName,
LocalizedText description,
UInteger writeMask,
UInteger userWriteMask) |
FiniteStateVariableNode(ServerNodeMap nodeMap,
NodeId nodeId,
QualifiedName browseName,
LocalizedText displayName,
LocalizedText description,
UInteger writeMask,
UInteger userWriteMask,
DataValue value,
NodeId dataType,
Integer valueRank,
UInteger[] arrayDimensions,
UByte accessLevel,
UByte userAccessLevel,
double minimumSamplingInterval,
boolean historizing) |
| Modifier and Type | Method and Description |
|---|---|
NodeId |
getId() |
PropertyNode |
getIdNode() |
void |
setId(NodeId value) |
getEffectiveDisplayName, getEffectiveDisplayNameNode, getName, getNameNode, getNumber, getNumberNode, setEffectiveDisplayName, setId, setName, setNumberaddComponent, builder, getAccessLevel, getAllowNulls, getArrayDimensions, getComponentNodes, getDataType, getDataTypeVersion, getDictionaryFragment, getEngineeringUnits, getHistorizing, getLocalTime, getMaxArrayLength, getMaxStringLength, getMinimumSamplingInterval, getModellingRuleNode, getNodeVersion, getPropertyNodes, getTypeDefinitionNode, getUserAccessLevel, getValue, getValueRank, removeComponent, setAccessLevel, setAllowNulls, setArrayDimensions, setDataType, setDataTypeVersion, setDictionaryFragment, setEngineeringUnits, setHistorizing, setLocalTime, setMaxArrayLength, setMaxStringLength, setMinimumSamplingInterval, setNodeVersion, setUserAccessLevel, setValue, setValueRankaddAttributeObserver, addProperty, addReference, addReferences, deallocate, fireAttributeChanged, getAttribute, getBrowseName, getDescription, getDisplayName, getNode, getNode, getNodeClass, getNodeId, getNodeMap, getObjectComponent, getObjectComponent, getObjectComponent, getProperty, getProperty, getProperty, getProperty, getPropertyNode, getPropertyNode, getPropertyNode, getPropertyNode, getReferences, getUserWriteMask, getVariableComponent, getVariableComponent, getVariableComponent, getWriteMask, removeAttributeObserver, removeProperty, removeReference, removeReferences, setAttribute, setAttributeDelegate, setBrowseName, setDescription, setDisplayName, setNodeClass, setNodeId, setProperty, setProperty, setUserWriteMask, setWriteMaskclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetEffectiveDisplayName, getEffectiveDisplayNameNode, getName, getNameNode, getNumber, getNumberNode, setEffectiveDisplayName, setId, setName, setNumbergetAccessLevel, getArrayDimensions, getDataType, getHistorizing, getMinimumSamplingInterval, getUserAccessLevel, getValue, getValueRank, setAccessLevel, setArrayDimensions, setDataType, setHistorizing, setMinimumSamplingInterval, setUserAccessLevel, setValue, setValueRankgetBrowseName, getDescription, getDisplayName, getNodeClass, getNodeId, getUserWriteMask, getWriteMask, setBrowseName, setDescription, setDisplayName, setNodeClass, setNodeId, setUserWriteMask, setWriteMaskreadAttribute, readAttribute, readAttribute, writeAttribute, writeAttributepublic FiniteStateVariableNode(ServerNodeMap nodeMap, NodeId nodeId, QualifiedName browseName, LocalizedText displayName, LocalizedText description, UInteger writeMask, UInteger userWriteMask)
public FiniteStateVariableNode(ServerNodeMap nodeMap, NodeId nodeId, QualifiedName browseName, LocalizedText displayName, LocalizedText description, UInteger writeMask, UInteger userWriteMask, DataValue value, NodeId dataType, Integer valueRank, UInteger[] arrayDimensions, UByte accessLevel, UByte userAccessLevel, double minimumSamplingInterval, boolean historizing)
public PropertyNode getIdNode()
getIdNode in interface FiniteStateVariableTypegetIdNode in interface StateVariableTypegetIdNode in class StateVariableNodepublic NodeId getId()
getId in interface FiniteStateVariableTypegetId in interface StateVariableTypegetId in class StateVariableNodepublic void setId(NodeId value)
setId in interface FiniteStateVariableTypeCopyright © 2018. All rights reserved.